Sony hat mit der Einführung seiner Spiele auf Xbox und PC über 2 Milliarden Dollar verdient | PlayStation verdient viel Geld auf Plattformen, die nicht PlayStation heißen.

    https://www.windowscentral.com/gaming/sony-exceeds-usd2-billion-in-revenue-from-multi-platform-game-releases-on-xbox-and-pc

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    13 Kommentare

    1. AtaxicHistorian on

      True, though I’d argue that’s over a substantial time frame where 2 billion is only a small percentage. It does make me wonder how this would be affected if they kept everything contained in their platform.

      Note: GaaS make stupid amounts of money.

    2. CondescendingShitbag on

      This just makes practical sense. Not releasing your own games on another platform is just leaving money on the table. Sure, prioritize releases on your own platform first, then broaden access after a year or two.

    3. Wow! are we learning that being open and not trying to fence in users to leverage one advantage for more business is not that great?

      For fuck’s sake, „the internet“ is founded on sharing of infomation between platforms freely but the greed is still managing to overpower this with siloed social platforms, etc.

    4. Bootychomper23 on

      They should just do timed exclusives. You want their games right away get a ps5… don’t care then buy em later on pc or Xbox or switch. Win win

    5. The Playstation exclusives that got PC ports are some of the best games I’ve ever played. The Horizon series, God of War, Ghost of Tsushima, Days Gone, The Last Of Us.

    6. deceitfulninja on

      So Microsoft basically gave up on its console business to try and go publisher… did Sony beat them on this too? None of the Microsoft purchased studios released successes, right?

    7. TheEmeraldRaven on

      I mean, it’s really smart to just do the time to exclusivity thing. Make incredible amazing games that people can’t wait to play exclusive to your platform for a year or two. Make all the money.

      Then, after you made the lions share, port it to the other platforms, and let the people who only had a passing interest at release, but now I want to give it a shot, a chance to play it

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