AR/VR are not quite sufficiently advanced yet to take that leap. It’ll be a few more years. But they are almost definitely one of the next big things.
It would however need a large scale movement to adapt it into daily life to a point where it’s actually useful. And we all know companies and governments don’t like to spend money on things that would actually make sense.
FlarblesGarbles on
VR struggling to take off, and being the future are not mutually exclusive situations.
BartlebyFpv on
It’s the headsets. They aren’t comfortable. I’ve said to myself a million times, „VR is the future.“ Even then, I can’t keep the headset on for more than 45 minutes. My face is sweating, and lenses are fogging. Also, people are fat and lazy and will always prefer gaming, sitting on a couch. VR won’t take off until the headsets are just a pair of glasses IMO.
bremidon on
Honestly? I think the answer is now „zero“. The Meta Quest 3 is the real deal. The price is right, it works well on its own, works well with PCs, has a decent battery time, is fluid and quick, has decent AR, and has a good catalog of games.
My feeling is this is going to be one of „the“ gifts this Christmas. Well, that and Quest 3S.
And for what it’s worth, I had your opinion as well, even as late as 18 months ago. But I started hearing good things about the Quest 2 and then multiple people I know started telling me I simply had to pick one of these up if I was at all interested in VR.
This feels like the „iPhone moment“ for VR, where everything finally comes together in a package that hits all the right notes and avoids major pitfalls. I expect we will be seeing the whole industry following Meta’s lead here.
One of the major problems going forward will be cross-platform play, but I’m sure as money starts to really flow into the industry, they’ll figure it out.
HotHamBoy on
As long as you have to wear something that cuts you off from your environment it will never be mainstream
Indoorsman101 on
It’s cumbersome and really not that big of a deal. Call me when the holodeck is ready.
pepushe on
It’s not affordable for 80% of people, and there’s like 5 actually good VR games
Immersive-techhie on
Finally something I know a thing or two about. I’ve been developing VR applications for some time.
There are a few challenges;
Firstly, the GPUs in the headsets are still not powerful enough to render graphics that are good enough to fully immerse yourself in. We kinda solved this by pixel streaming Unreal Engine content at a higher quality. But that is extremely expensive and opens up other issues such as latency and drop off. Latency and VR is not a good combo.
Secondly Vr is fully immersive and not something most people want to be inside for too long. It’s disorientating.
The good news is that Apple Vision Pro is a huge leap forward. The Weeknds latest video on AVP is mind blowing and gives us a goose into what will be possible in the near future.
The future is more AR than it is VR and the Vision OS system that Apple has developed is likely to missing link to a much wider adoption .
xGHOSTRAGEx on
It will never take off if the average set costs more than a med-high pc
mrureaper on
With the quest 3s finally being something really affordable and has good performance. It’s starting to pick up. We are seeing a lot better titles coming out.
brett1081 on
I’m in my 40s. I still game with my PS5 and retro analogue consoles. If VR becomes the only way to game I will stop. And it’s not because I have anything inherently against it.
I like many people get pretty motion sick. This is a problem that didn’t exist when I was young but I have now that I’ve aged. Older folks are very likely to develop motion sickness so going pure VR eliminates people like me and other aging gamers. It’s never a good thing to limit the target audience.
RealNoisyguy on
There is a big % of humans that get motion sickness or headache with VR, until they completely fix it, it will never take off.
foreveraloneasianmen on
as long yo uneed to wear something stupid like that, and require actual space, is not going to work.
Hakaisha89 on
They need to be more convenient.
The fact that Porn did not make it rocket off in popularity is quite telling.
macson_g on
I spent few hours a day, few days a week with the VR headset on my head. I think it counts as a take-off.
covalcenson on
Personally I doubt my vertigo will ever allow me to use vr that cuts my surrounding vision off.
0x474f44 on
Have ya’ll seen those new AR glasses from Meta? There’s no way tech like that isn’t the future
Murakami8000 on
Kids are super into it. Have you watched kids play gorilla tag. It’s pretty insane. If they stay that way it will probably take off in 5-10 years.
tooncake on
Unsure about the years but comparable on how mobile phones transitioned – it started bulky, heavy but with a promising tech lead until it turned into almost an every day or norm device due to its small form factor yet boasting an advance feat. So if VR is nowhere close to a small or slimmer size portability and a lightweight yet very durable quality then we have yet to see and observed its current potential tech growth.
Squiggles87 on
I think it will grow in popularity as tech improves and gets more affordable. But I don’t think it’s the future of anything in the sense that it will dominate other mediums. A lot of people don’t have the space, a lot of people don’t want to look like an idiot whilst engaging with it, it makes oo some people feel sick, and a lot of people will prefer the current options.
I think it gets overstated because it feels futuristic, but the reality is messier, but who knows.
The headsets are the main thing that need to improve if it is to grow much further.
Scaniarix on
I’m sure there are technological limits to why but I don’t understand why live events in VR haven’t picked up. Imagine watching a concert or a major sporting event and being „in“ the audience.
Dubious-Squirrel on
I feel like it’s a lot of money to spend on something that I’ll probably only use a few times as a novelty before leaving it to gather dust. For my entertainment rig, I’d rather use that money for other essential upgrades.
FreeShat on
At least a few before it becomes affordable and not a big clunky mess
DeraliousMaximousXXV on
It won’t take off.. like it’s never going to become a main form of computing or entertainment.
If you ask most people they haven’t even tried a VR headset and they have no interest in trying one either.
Calm-Rub-1951 on
It’s the same day as fusion and personal flying cars are the norm
thisischewbacca on
They had virtual reality games 30 years ago and while graphics have improved accessibility, functionality and price point are as prohibitive as ever. I was convinced all games would be VR by now 30 years ago
TheConsutant on
Bots making comments are a sort of virtual reality. We are their virtual realm.
Majorjim_ksp on
It won’t take off. I’ve been saying this for years, it’s DOA.
DrMonkeyLove on
I predict it will happen right before we get fully autonomous self-driving cars and nuclear fusion for power plants.
strangescript on
If you have to wear something on your face that is large and heavy then it’s always going to be a non-starter
str85 on
Lack of space to fully enjoy it, price of equipment, low comfort when wearing the headset, most people get nauseous, to difficulty to just enjoy a quick and casual gaming session.
I have a valve index and sure, HL alyx is awesome, but I still couldn’t bother to play it all the way trough, and that’s not the fault of the game, it just to bothersome for me to make room and start everything up.
teddyoctober on
We’ve been talking about paperless offices for over 30 years, so give it about 28 more years and it should start taking off.
Matshelge on
VR is a forever tech, unless you get all the haptic suites featurs, it won’t take off.
AR however. A HUD would make everything better, and the ability to „reskin“ the world would be a huge upgrade.
GabenFixPls on
I’ve been hearing the same thing for decades, but the truth is the vast majority of people are not comfortable to wear headsets that are bulky, cumborsome, and cause headaches or nausea.
They’re also more expensive than decent monitors on average, might as well get a high end ultrawide OLED monitor instead of a high end VR setup due to price. Also, once the wow factor fades, the experience just doesn’t justify the cost.
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34 Kommentare
AR/VR are not quite sufficiently advanced yet to take that leap. It’ll be a few more years. But they are almost definitely one of the next big things.
It would however need a large scale movement to adapt it into daily life to a point where it’s actually useful. And we all know companies and governments don’t like to spend money on things that would actually make sense.
VR struggling to take off, and being the future are not mutually exclusive situations.
It’s the headsets. They aren’t comfortable. I’ve said to myself a million times, „VR is the future.“ Even then, I can’t keep the headset on for more than 45 minutes. My face is sweating, and lenses are fogging. Also, people are fat and lazy and will always prefer gaming, sitting on a couch. VR won’t take off until the headsets are just a pair of glasses IMO.
Honestly? I think the answer is now „zero“. The Meta Quest 3 is the real deal. The price is right, it works well on its own, works well with PCs, has a decent battery time, is fluid and quick, has decent AR, and has a good catalog of games.
My feeling is this is going to be one of „the“ gifts this Christmas. Well, that and Quest 3S.
And for what it’s worth, I had your opinion as well, even as late as 18 months ago. But I started hearing good things about the Quest 2 and then multiple people I know started telling me I simply had to pick one of these up if I was at all interested in VR.
This feels like the „iPhone moment“ for VR, where everything finally comes together in a package that hits all the right notes and avoids major pitfalls. I expect we will be seeing the whole industry following Meta’s lead here.
One of the major problems going forward will be cross-platform play, but I’m sure as money starts to really flow into the industry, they’ll figure it out.
As long as you have to wear something that cuts you off from your environment it will never be mainstream
It’s cumbersome and really not that big of a deal. Call me when the holodeck is ready.
It’s not affordable for 80% of people, and there’s like 5 actually good VR games
Finally something I know a thing or two about. I’ve been developing VR applications for some time.
There are a few challenges;
Firstly, the GPUs in the headsets are still not powerful enough to render graphics that are good enough to fully immerse yourself in. We kinda solved this by pixel streaming Unreal Engine content at a higher quality. But that is extremely expensive and opens up other issues such as latency and drop off. Latency and VR is not a good combo.
Secondly Vr is fully immersive and not something most people want to be inside for too long. It’s disorientating.
The good news is that Apple Vision Pro is a huge leap forward. The Weeknds latest video on AVP is mind blowing and gives us a goose into what will be possible in the near future.
The future is more AR than it is VR and the Vision OS system that Apple has developed is likely to missing link to a much wider adoption .
It will never take off if the average set costs more than a med-high pc
With the quest 3s finally being something really affordable and has good performance. It’s starting to pick up. We are seeing a lot better titles coming out.
I’m in my 40s. I still game with my PS5 and retro analogue consoles. If VR becomes the only way to game I will stop. And it’s not because I have anything inherently against it.
I like many people get pretty motion sick. This is a problem that didn’t exist when I was young but I have now that I’ve aged. Older folks are very likely to develop motion sickness so going pure VR eliminates people like me and other aging gamers. It’s never a good thing to limit the target audience.
There is a big % of humans that get motion sickness or headache with VR, until they completely fix it, it will never take off.
as long yo uneed to wear something stupid like that, and require actual space, is not going to work.
They need to be more convenient.
The fact that Porn did not make it rocket off in popularity is quite telling.
I spent few hours a day, few days a week with the VR headset on my head. I think it counts as a take-off.
Personally I doubt my vertigo will ever allow me to use vr that cuts my surrounding vision off.
Have ya’ll seen those new AR glasses from Meta? There’s no way tech like that isn’t the future
Kids are super into it. Have you watched kids play gorilla tag. It’s pretty insane. If they stay that way it will probably take off in 5-10 years.
Unsure about the years but comparable on how mobile phones transitioned – it started bulky, heavy but with a promising tech lead until it turned into almost an every day or norm device due to its small form factor yet boasting an advance feat. So if VR is nowhere close to a small or slimmer size portability and a lightweight yet very durable quality then we have yet to see and observed its current potential tech growth.
I think it will grow in popularity as tech improves and gets more affordable. But I don’t think it’s the future of anything in the sense that it will dominate other mediums. A lot of people don’t have the space, a lot of people don’t want to look like an idiot whilst engaging with it, it makes oo some people feel sick, and a lot of people will prefer the current options.
I think it gets overstated because it feels futuristic, but the reality is messier, but who knows.
The headsets are the main thing that need to improve if it is to grow much further.
I’m sure there are technological limits to why but I don’t understand why live events in VR haven’t picked up. Imagine watching a concert or a major sporting event and being „in“ the audience.
I feel like it’s a lot of money to spend on something that I’ll probably only use a few times as a novelty before leaving it to gather dust. For my entertainment rig, I’d rather use that money for other essential upgrades.
At least a few before it becomes affordable and not a big clunky mess
It won’t take off.. like it’s never going to become a main form of computing or entertainment.
If you ask most people they haven’t even tried a VR headset and they have no interest in trying one either.
It’s the same day as fusion and personal flying cars are the norm
They had virtual reality games 30 years ago and while graphics have improved accessibility, functionality and price point are as prohibitive as ever. I was convinced all games would be VR by now 30 years ago
Bots making comments are a sort of virtual reality. We are their virtual realm.
It won’t take off. I’ve been saying this for years, it’s DOA.
I predict it will happen right before we get fully autonomous self-driving cars and nuclear fusion for power plants.
If you have to wear something on your face that is large and heavy then it’s always going to be a non-starter
Lack of space to fully enjoy it, price of equipment, low comfort when wearing the headset, most people get nauseous, to difficulty to just enjoy a quick and casual gaming session.
I have a valve index and sure, HL alyx is awesome, but I still couldn’t bother to play it all the way trough, and that’s not the fault of the game, it just to bothersome for me to make room and start everything up.
We’ve been talking about paperless offices for over 30 years, so give it about 28 more years and it should start taking off.
VR is a forever tech, unless you get all the haptic suites featurs, it won’t take off.
AR however. A HUD would make everything better, and the ability to „reskin“ the world would be a huge upgrade.
I’ve been hearing the same thing for decades, but the truth is the vast majority of people are not comfortable to wear headsets that are bulky, cumborsome, and cause headaches or nausea.
They’re also more expensive than decent monitors on average, might as well get a high end ultrawide OLED monitor instead of a high end VR setup due to price. Also, once the wow factor fades, the experience just doesn’t justify the cost.