What’s the difference between toxicity and good natured shit talk?
Ragus234 on
Source:
My own experiences with each Rocket League game, but the definitions for each rank are written in a way to prevent bias and be a little more objective-
A friendly category/behavior is any communication or in-game action that is explicitly supportive, cooperative, or encouraging toward teammates or opponents, whereas a toxic behavior needs to be explicitly hostile, insulting, or disruptive toward teammates or opponents.
Each time a player acted in a way that could be considered inherently “Friendly” or “Toxic” that would be one ‘instance’ of that behavior happening. You only need one instance for the friendly or toxic categories, and at least one instance of each behavior type is required to be placed in the “both” category (even if a player may lean more towards one type of behavior). For the „Very Toxic“ or „Very Friendly“ categories, at least 4 separate instances of that behavior or one instance of a behavior that is already so extreme that it bypasses the “4 separate instances” requirement is needed. This is definitely the vaguest definition of the categories I’ve given, so I’ll try to give an approximate “bare minimum” requirement to be considered into the extreme categories off one instance. For the Very Toxic category, I would say that telling someone they’re terrible at the game or calling them trash would meet the criteria, and for the Very Friendly category, telling someone that they are excellent at the game would meet the criteria. It’s really that simple, if I consider an instance to be about on that level or greater, then it will be immediately categorized into the extreme categories without needing any other instances to qualify.
With that being said, there are still many examples of human error and it’s not a perfect methodology, so if you want the FULL study here’s the link to my video essay- [How Toxic Are Rocket League Players, Really?](https://youtu.be/jqWA-v2dmLE)
Tool:
I generate the visual using tools in Adobe Illustrator and after effects. It’s actually animated, but I thought it would be easier if I just saved them as images here.
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What’s the difference between toxicity and good natured shit talk?
Source:
My own experiences with each Rocket League game, but the definitions for each rank are written in a way to prevent bias and be a little more objective-
A friendly category/behavior is any communication or in-game action that is explicitly supportive, cooperative, or encouraging toward teammates or opponents, whereas a toxic behavior needs to be explicitly hostile, insulting, or disruptive toward teammates or opponents.
Each time a player acted in a way that could be considered inherently “Friendly” or “Toxic” that would be one ‘instance’ of that behavior happening. You only need one instance for the friendly or toxic categories, and at least one instance of each behavior type is required to be placed in the “both” category (even if a player may lean more towards one type of behavior). For the „Very Toxic“ or „Very Friendly“ categories, at least 4 separate instances of that behavior or one instance of a behavior that is already so extreme that it bypasses the “4 separate instances” requirement is needed. This is definitely the vaguest definition of the categories I’ve given, so I’ll try to give an approximate “bare minimum” requirement to be considered into the extreme categories off one instance. For the Very Toxic category, I would say that telling someone they’re terrible at the game or calling them trash would meet the criteria, and for the Very Friendly category, telling someone that they are excellent at the game would meet the criteria. It’s really that simple, if I consider an instance to be about on that level or greater, then it will be immediately categorized into the extreme categories without needing any other instances to qualify.
With that being said, there are still many examples of human error and it’s not a perfect methodology, so if you want the FULL study here’s the link to my video essay- [How Toxic Are Rocket League Players, Really?](https://youtu.be/jqWA-v2dmLE)
Tool:
I generate the visual using tools in Adobe Illustrator and after effects. It’s actually animated, but I thought it would be easier if I just saved them as images here.